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2000 AD 2 (5 March 1977)

Once again, Invasion is the best strip, M.A.C.H. 1 is the worst and Harlem Heroes is the strangest. Starting with Harlem… Gibbons’s art is better this time, but the future setting is poorly thought...

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2000 AD 3 (12 March 1977)

Ramon Sola does the art on Flesh and all of a sudden it looks great. The dinosaurs, the landscapes, even the cowboys. All the strip needed was good art to make it palatable. Belardinelli handles the...

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2000 AD 4 (19 March 1977)

Pat Wright takes over the art on Invasion and it’s immediately less interesting. Gerry Finley-Day’s writing isn’t terrible, but without dynamic art, the cracks show a lot clearer. Flesh still has...

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2000 AD 6 (2 April 1977)

More hard going this issue, even though the art’s much better overall. Invasion has decent Ian Kennedy art and a not bad idea from Finley-Day, his execution is just weak. He doesn’t plot it for his...

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2000 AD 7 (9 April 1977)

Poor Judge Dredd. Even with a great page or two from McMahon–he does better with full scenes, not trying to summarize–the story ends on a lame pun from Shaw. Worse, there were some obvious better...

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2000 AD 12 (14 May 1977)

Carlos Pino does the art on Invasion. He does pretty well, though Finley-Day’s script has all these analogues to the Nazis. It seems inappropriate and somewhat insensitive. Flesh has good Sola art and...

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2000 AD 18 (25 June 1977)

2000 A.D. is averaging about a thirty-three percent success rate, but the lame stuff is proving extra lame this time around. Invasion is barely comprehensible. Finley-Day fills it with these little...

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2000 AD 20 (9 July 1977)

There’s some exceptional stupidity this issue, starting with the new thrill, Shako. While Ramon Sola does draw a fantastic giant killer polar bear who can dodge bullets and do acrobatics, John Wagner...

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2000 AD 23 (30 July 1977)

It’s an inoffensively weak issue. Finley-Day handles both Invasion and Dredd and doesn’t do well with either of them. Invasion has some really complex layouts from Dorey, which are cool, but the...

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2000 AD 24 (6 August 1977)

A not bad issue. Invasion doesn’t have the best script, but Carlos Pino’s art is really good. Finley-Day’s definitely not writing for the deep thinker–the evil Volgs have these expensive missiles for...

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2000 AD 26 (20 August 1977)

I guess I haven’t been paying attention but the lead of Invasion, Bill Savage, barely even registers a presence anymore. Finley-Day is more concerned with the setting of his stories than the content....

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Judge Dredd 5 (March 1984)

Mike McMahon does the art for the first three quarters of the issue, with Dredd getting ready to go on a mission through the Cursed Earth. Writer Pat Mills does a decent job setting up the back story,...

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Judge Dredd 6 (April 1984)

It’s an excellent issue. Mills sends Dredd on something of a self-discovery; he encounters all different types in the Cursed Earth, with the villainous gangs being the only bad guys. It comes as a...

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Judge Dredd 7 (May 1984)

It’s Dredd versus a dinosaur. Not just any dinosaur, but the offspring of the dinosaur from the early issues of 2000 AD. Mills spends more time writing from the dinosaur’s perspective than he does...

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Judge Dredd 8 (June 1984)

The resolution to the Las Vegas cliffhanger is a little lame. Dredd just happens to get there in time to challenge the sitting judge and there just happens to be a good resistance movement in place to...

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Judge Dredd 9 (July 1984)

It’s something of a lackluster issue. The opening resolves the Cursed Earth storyline, but it’s the final chapter and probably should’ve somehow been fit in with the rest of the Cursed Earth issues....

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Judge Dredd 10 (August 1984)

This issue reads a lot smoother, with Dredd again a fugitive, leading the revolt against the crazy new chief judge. Unfortunately, Wagner goes for absurdity at every turn–the new chief judge is so...

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Judge Dredd 11 (September 1984)

Somehow, even though Bolland and McMahon alternate the chapters in this issue–so it’s always very clear when moving from one to the next–the story flows a lot smoother. Maybe because Wagner has gotten...

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Judge Dredd 13 (November 1984)

Wagner finishes the Chief Judge Cal storyline. There are a couple surprises before the end, with Wagner in something of a hurry. Smith doesn’t get much space on the art, which is unfortunate, but he...

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Judge Dredd: The Judge Child Quest 1 (August 1984)

Judge Dredd heads into the Cursed Earth looking for a mutant child who’s going to have to save Mega-City One, or so one of the pre-cogs says. Writer John Wagner comes up with some decent encounters...

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